Audience

Game developers seeking a solution to enhance their titles with robust metagame features

About Hiro Game Development

Hiro is a client-server library built on the Nakama game server to rapidly and flexibly add economy, social, and LiveOps features to your game. It is available as a C# library for Unity Engine, a C++ library for Unreal Engine, and a server package that integrates with the game server. Hiro offers a comprehensive suite of battle-tested metagame features that are quick to implement, allowing developers to focus more on the core gameplay experience. Add base and loot table rewards for players to collect; integrate soft or real currency purchases; define stackable and consumable gameplay items; initialize and manage multiple currencies within the game economy. Adapt store bundles and offer walls based on player behavior; personalize various aspects of the player experience through experiments; schedule live events for players to participate in and earn exclusive rewards. Start and schedule timed or scored events with exclusive rewards; enable players to request and share inventory.

Integrations

Ratings/Reviews

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features 0.0 / 5
design 0.0 / 5
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Company Information

Heroic Labs
Founded: 2015
United States
heroiclabs.com/hiro/

Videos and Screen Captures

Hiro Game Development Screenshot 1
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Product Details

Platforms Supported
Cloud
Training
Documentation
Live Online
Videos
Support
Online

Hiro Game Development Frequently Asked Questions

Q: What kinds of users and organization types does Hiro Game Development work with?
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Hiro Game Development Product Features

Game Development

Prototyping Not Supported
Drag & Drop Not Supported
Network Management Not Supported
Asset Management Not Supported
Virtual Reality Not Supported
eCommerce Not Supported
2D Not Supported
Analytics Not Supported
Animation Not Supported
Physics Not Supported
Player Management Not Supported
3D Not Supported
IT Asset Management Not Supported

Hiro Game Development Additional Categories