@hackage/base
Core data structures and operations
@hackage/elerea
A minimalistic FRP library
@hackage/bullet
A wrapper for the Bullet physics engine.
@hackage/mtl
Monad classes for transformers, using functional dependencies
@hackage/GLFW-b
Bindings to GLFW OpenGL library
@hackage/Codec-Image-DevIL
An FFI interface to the DevIL library
@hackage/vector
Efficient Arrays
@hackage/containers
Assorted concrete container types
@hackage/binary
Binary serialisation for Haskell values using lazy ByteStrings
@hackage/lambdacube-engine
3D rendering engine written entirely in Haskell
@hackage/bytestring
Fast, compact, strict and lazy byte strings with a list interface
@hackage/directory
Platform-agnostic library for filesystem operations
@hackage/lambdacube-bullet
Example for combining LambdaCube and Bullet
@hackage/random
Pseudo-random number generation