@hackage/base
Core data structures and operations
@hackage/OpenGL
A binding for the OpenGL graphics system
@hackage/array
Mutable and immutable arrays
@hackage/JuicyPixels
Picture loading/serialization (in png, jpeg, bitmap, gif, tga, tiff and radiance)
@hackage/transformers
Concrete functor and monad transformers
@hackage/vector
Efficient Arrays
@hackage/containers
Assorted concrete container types
@hackage/cpphs
A liberalised re-implementation of cpp, the C pre-processor.
@hackage/linear
Linear Algebra
@hackage/bytestring
Fast, compact, strict and lazy byte strings with a list interface
@hackage/OpenGLRaw
A raw binding for the OpenGL graphics system