@hackage GLURaw1.2.0.0
A raw binding for the OpenGL graphics system
Categories
License
BSD-3-Clause
Maintainer
Jason Dagit <dagitj@gmail.com>, Sven Panne <sven.panne@aedion.de>
Links
Versions
Installation
Dependencies (2)
Dependents (6)
@hackage/definitive-parser, @hackage/acme-everything, @hackage/nehe-tuts, @hackage/definitive-base, @hackage/OpenGL, @hackage/GLFW-b-demo
Package Flags
usenativewindowslibraries
(on by default)
When compiling under Windows, use the native libraries instead of e.g. the ones coming with Cygwin.
GLURaw is a raw Haskell binding for the GLU 1.3 OpenGL utility library. It is basically a 1:1 mapping of GLU's C API, intended as a basis for a nicer interface.
OpenGL is the industry's most widely used and supported 2D and 3D graphics application programming interface (API), incorporating a broad set of rendering, texture mapping, special effects, and other powerful visualization functions. For more information about OpenGL and its various extensions, please see http://www.opengl.org/ and http://www.opengl.org/registry/.