Showing 76 open source projects for "unity game source code"

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  • 1
    VR Neuroanatomy

    VR Neuroanatomy

    Explore and dissect a complete brain model in VR

    Understanding the anatomy of complex organs such as the human brain can be a challenge for students, so there is a definite advantage given to students who can experience the structures in a spatial way through real or virtual experiences. Since 2016, the Marquette Visualization Lab has been utilizing a dataset of 3 and 7 Tesla MRI scans from the Structural Informatics Group at University of Washington to visualize the structures of the brain in their Cave, utilizing the Unity game engine...
    Downloads: 0 This Week
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  • 2
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open...
    Downloads: 12 This Week
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  • 3
    Dust3D

    Dust3D

    Dust3D is a cross-platform open-source 3D modeling software

    ...Auto UV unwrapping, auto rigging with PBR Material support, pose and motion authoring all in one. 3D Modeling in a blink, try it now! Dust3D is a cross-platform open-source modeling software. It helps you create a 3D watertight model in seconds. Use it to speed up your character modeling in game making, 3D printing, and so on. Yes, it's free. And it's cross-Platform, no matter you are on Windows, Linux, or MacOS, the same experience you'll get. Give it a try. With Dust3D, you'll see yourself finish a game asset in a blink! ...
    Downloads: 12 This Week
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  • 4
    image-blaster

    image-blaster

    An image-to-world skillset for Claude

    image-blaster is an image-to-world skillset that turns a single input image into a richer 3D production starting point. It uses Claude skills together with external generation services to create 3D environments, object meshes, Gaussian splats, and sound effects. The project is designed to accelerate early-stage 3D work by producing usable assets from visual references in just a few guided steps. It can generate dynamic object models, static environment captures, ambient loops, and...
    Downloads: 20 This Week
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  • 5
    Babylon.js

    Babylon.js

    Open game and rendering engine packed into a JavaScript framework

    Our mission is to create one of the most powerful, beautiful, and simple Web rendering engines in the world. Our passion is to make it completely open and free for everyone. We are artists, developers, creators, and dreamers and we want to make it as simple as possible to enable everyone to bring their ideas to life. With this new version of Babylon.js, we set out to make it even easier to develop with. From a ton of new tools, to improved workflows and features, new documentation and more,...
    Downloads: 75 This Week
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  • 6
    Open Brush

    Open Brush

    Open Brush is the community led successor to Tilt Brush!

    Open Brush lets you paint in 3D space with virtual reality. Unleash your creativity with three-dimensional brush strokes, choosing from a wide palette, of brushes, including stars, light, and even fire. Your room is your canvas. Your palette is your imagination. The possibilities are endless. Open Brush is a derivative made from the open source code of Tilt Brush, a room-scale 3D-painting virtual-reality application available from Google, originally developed by Skillman & Hackett. OpenBrush...
    Downloads: 7 This Week
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  • 7
    Cardboard SDK

    Cardboard SDK

    Open source Cardboard SDK and samples

    This SDK provides everything you need to create your own Virtual Reality (VR) experiences for Google Cardboard. It supports essential VR features, such as motion tracking, stereoscopic rendering, and user interaction via the viewer button. With these capabilities, you can build entirely new VR experiences, or enhance existing apps with VR capabilities. You can use the Cardboard SDK to turn a smartphone into a VR platform. A smartphone can display 3D scenes with stereoscopic rendering, track...
    Downloads: 5 This Week
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  • 8
    bfxr

    bfxr

    Flash + AIR sound effects generator. Based on Sfxr.

    The bfxr project by increpare is a sound-effects generator tool originally built using Flash + AIR, based on the earlier Sfxr project. Its purpose is to enable users, especially game developers and sound designers, to quickly generate retro, 8-bit/“chiptune” style sound effects (“bleeps”, “booms”, “zaps”, etc.) without deep knowledge of audio signal processing. It offers an interactive GUI through which you can tweak many parameters (oscillators, envelopes, filters, etc.) to sculpt custom...
    Downloads: 9 This Week
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  • 9
    Pixal3D

    Pixal3D

    Pixel-Aligned 3D Generation from Images

    Pixal3D is a TencentARC research project for generating high-fidelity 3D assets from a single input image. It addresses a key weakness in image-to-3D generation: many models produce plausible 3D shapes but fail to preserve pixel-level faithfulness to the original image. Pixal3D improves this by explicitly lifting image features into 3D through back-projection, creating clearer correspondences between the input pixels and the generated asset. The system is designed to produce detailed...
    Downloads: 4 This Week
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  • 10
    StoryMem

    StoryMem

    Official code for StoryMem: Multi-shot Long Video Storytelling

    StoryMem is a narrative-focused memory accumulation system that lets users build, store, and reference past conversational context or story elements with an AI, effectively enabling the AI to maintain and recall personalized story memories or character arcs over time. Instead of treating each interaction as stateless, it tracks user-defined memory nodes, tags, and story threads so that future interactions can draw on established narrative context like character traits, past events, or...
    Downloads: 0 This Week
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  • 11
    Dead Deer 3.14.92.2026

    Dead Deer 3.14.92.2026

    3D modeler, 3D game maker, 3D demo maker

    3D modeler, 3D game maker, 3D demo maker. to model and create games, demos. Scripting language allows you to code interactions in pseudo-C with the animation and synthesize your own rendering with own-made shaders. Import FBX, BLEND, GLTF, OBJ, 3DS, DAE, X, XML, STL, PCB, ASC, PLY, GSPLATS. Cross-platform project WINDOWS 32/64 /MACOSX 10.6/ 10.8+/APPLSilicon /LINUX/iOS/ANDROID/WINDOWS PHONE/GOOGLE VR/OPEN VR/OCULUS VR/WEBASM/UWP8/10/OPENXR, PIs (ARM32/64), RISCV Players and...
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    Downloads: 17 This Week
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  • 12
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be...
    Downloads: 0 This Week
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  • 13
    Kisekae UltraKiss

    Kisekae UltraKiss

    Kisekae UltraKiss is a full featured integrated development environmen

    UltraKiss is a computer program that implements the Kisekae Set system, KiSS, a Japanese graphics system originally developed to facilitate costume changes on virtual dolls. UltraKiss was developed to help artists build their KiSS sets. It is a full featured viewer for all KiSS dolls, games, and visual applications. It is also a complete graphical development environment for creating KiSS applications. It fully implements the FKiSS event driven programming language up to and including...
    Downloads: 6 This Week
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  • 14
    LDtk

    LDtk

    Modern, lightweight and efficient 2D level editor

    A modern 2D level editor from the creator of Dead Cells, with a strong focus on user-friendliness. I created this tool from my 20+ years of experience creating various games (including Dead Cells and game jams). To be exact, LDtk is “pay-what-you-want, including free“, even for commercial projects. Everything you create using LDtk is yours. By the way, LDtk is also open-source, so you could even grab the code and adapt it to your needs. Every UI details were carefully designed to make the process of creating levels as smooth as possible. ...
    Downloads: 1 This Week
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  • 15
    dslibris

    dslibris

    A book reader for Nintendo DS

    An ebook reader for the Nintendo DS, focusing on comfortable and uncluttered presentation. See GitHub for current releases and source code: https://github.com/rhaleblian/dslibris
    Downloads: 24 This Week
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  • 16

    Dungeon Craft

    Updated emulator of Forgotten Realms: Unlimited Adventures

    Up to date code, including latest engine and editor releases: https://github.com/grannypron/uaf Dungeon Craft Community Forums: https://forums.goldbox.games/index.php#c8 Dungeon Craft is an adventure creator that emulates the Advanced Dungeons & Dragons Gold Box RPG's released by SSI. Initially designed to be a "more unlimited" version of the Forgotten Realms: Unlimited Adventures (FRUA) game editor and engine, it has far surpassed the capabilities of the old FRUA system. The editor...
    Downloads: 23 This Week
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  • 17
    Video Pre-Training

    Video Pre-Training

    Learning to Act by Watching Unlabeled Online Videos

    The Video PreTraining (VPT) repository provides code and model artifacts for a project where agents learn to act by watching human gameplay videos—specifically, gameplay of Minecraft—using behavioral cloning. The idea is to learn general priors of control from large-scale, unlabeled video data, and then optionally fine-tune those priors for more goal-directed behavior via environment interaction. The repository contains demonstration models of different widths, fine-tuned variants (e.g. for...
    Downloads: 0 This Week
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  • 18
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the...
    Downloads: 0 This Week
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  • 19
    Terrain Generator

    Terrain Generator

    A tool for creating Terrains.

    Exports RAD (Radix game remake) maps in WAD format and Doom maps in UDMF format for advanced source ports. RAD engine: https://sourceforge.net/projects/rad-x/ Source code repository: https://github.com/jval1972/DD_TERRAIN
    Downloads: 4 This Week
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  • 20
    photo3D_chung / seashore3D / galaxy 3D

    photo3D_chung / seashore3D / galaxy 3D

    photo3D_chung seashore3D_chung galaxy_chung dive3D_chung

    photo3D chung is a free program to display photo 2D jpg or animated gif image with a 3D bas-relief effect (put your images and animation frames in the "media/" folder ) . It is written in freebasic and uses gui_chung and openGL with normals and lighting . switchable mono/stereo option to use with stereo bicolor red/cyan glasses (anaglyph) . seashore3D chung new animated seashore scene application added with animated sea , trees , girl , sky galaxy chung display 3d galaxy flight...
    Downloads: 3 This Week
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  • 21
    MetaSprite

    MetaSprite

    A fast, self-contained, highly customizable Aseprite-to-Unity importer

    MetaSprite is a Unity plugin that enables developers to import Aseprite's .ase files directly into Unity as Mecanim animation clips and controllers. It supports rich metadata, allowing for manipulation of colliders, transforms, and message sending within Aseprite, streamlining the workflow for 2D game development.
    Downloads: 2 This Week
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  • 22
    DOOM TREE

    DOOM TREE

    A tool to generate Tree sprites and voxels for the Doom game

    DOOMTREE is tool that generates tree sprites and voxels for the Doom game. It is based on PTree https://sourceforge.net/projects/procedural-tree-generator/ Creates actor definitions out of the box for ZDoom & DelphiDoom family source ports. Source code repository: https://github.com/jval1972/DOOMTREE
    Downloads: 0 This Week
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  • 23
    DOOM ROCK

    DOOM ROCK

    A tool to generate Rock sprites, models and voxels for the Doom game

    DOOMROCK is an application that generates rock sprites, models and voxels for the Doom series games based on various input parameters. Creates actor definitions out of the box for ZDoom & DelphiDoom family source ports. Source code repository: https://github.com/jval1972/DOOMROCK
    Downloads: 1 This Week
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  • 24
    DeepMind Lab

    DeepMind Lab

    A customizable 3D platform for agent-based AI research

    DeepMind Lab is a 3D learning environment based on id Software's Quake III Arena via ioquake3 and other open source software. DeepMind Lab provides a suite of challenging 3D navigation and puzzle-solving tasks for learning agents. Its primary purpose is to act as a testbed for research in artificial intelligence, especially deep reinforcement learning. If you use DeepMind Lab in your research and would like to cite the DeepMind Lab environment, we suggest you cite the DeepMind Lab paper. To...
    Downloads: 0 This Week
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  • 25
    I3DViewer

    I3DViewer

    Speed Haste Model Viewer (I3D models)

    This is a tool for viewing 3d models from the old DOS game Speed Haste. Loads models directly from SPEEDH.JCL data file of the game. Source code repository: https://github.com/jval1972/I3D_Viewer
    Downloads: 3 This Week
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