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A low-code dashboard makes monitoring intuitive for any admin, while scripting and custom sensors give experts full control.
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March 2013 this project was announced first to public, but the feedback was ZERO. So I guess it is insanely bad and unusable.
Ok. But sorry, I decided to continue it for myself to improve my inability and unexperience in software development FOR MYSELF.
Even if it seemed to be the worst thing ever, I *NEED* to develop software for my own well being and even if I apparently - after over 20 years since the first lines of code I wrote - I improved my ability not a single bit than it is...
It is a LUAscript integrated in the SciTE text editor. With it you may type unicode into scite. For example, type 2200 CTRL+U, and 2200 is replaced with ∀.
SciTE: http://www.scintilla.org/SciTE.html
LUA: http://www.lua.org/
The VolxEngine is a game engine, including 2D & 3D rendering, Luascript implementation, input, collision and particle systems. It's based on SharpDX (http://sharpdx.org/) and is intended to be a very fllexible game engine made from C#
A complete 2D Game Engine with built in drag and drop editor
Euphoria is a 2 Game Engine
and Development kit for aspiring game designers who are interested in getting their feet
wet in the world of game design and programming. Some features of the engine are:
- 2D levels and basic rasterized rendering
- Simple animations and timer systems
- A complete embedded Lua 5.1 scripting environment for level scripting
- A drag and drop level designer
- Support for all standard Windows Media Player compatible media types
- Background Music
- Sound Effects
- Simple object collision detection
- Pseudo 3D for making simulated 3D with 2D graphics
- Scriptable Menus, buttons, etc
- Custom Lua file manipulation libraries and script engine binding
- Cut scene videos
- Open Source
What Euphoria is NOT:
- A professional game design engine (maybe someday)
- Bug free
- Size Efficient (textures are stored as bitmaps
- 3D
- Covered Under Warranty
- A Game, this is a Kit to BUILD a game
Radius Engine is a Luascript-based real-time 2D graphics engine designed for rapidly prototyping games. Built on top of SDL and OpenGL, games made with Radius Engine are portable to both Windows and Linux.
Applications Menu Generator for 'awesome' desktop environment
This application generates a luascript containing a menu of all applications installed on your system, thus manual adding of each installed application in your rc.lua script is no longer required. Now, rc.lua simply includes a new generated script.
MekaWars is a game of the programming-game genre: in this kind of games like JRobots or Gun-Tactyx the player programs the AI of his team of bots and then watch them fight against teams programmed by other players. In this case the game is set in outer space and the players write the control script of star-fighter pilots and star-ship captains. The players write the AI of their bots using the Lua programming language.
BuildGen is a a cross-platform build script generator. It reads some easy to write cofiguration files and creates things such as IDE projects, Makefiles and other forms of build information.
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OpenBlox lets you make games with a built-in physics engine, Lego-like building blocks, and a scripting language called Lua. Once you've made a game with OpenBlox, you can pack it into a single file with one mouse click, and share your game with anyone you want.
Quasar is a strategy game engine, built in .NET. It uses Mogre for rendering, LuaInterface for scripting, MyGUI for user interface and OIS for user input.
VerliLinker is a Luascript written for Verlihub, that allows different hubs to be linked into a network (like IRC networks). The work is done using LuaSockets library in non-blocking mode. More at: http://forums.verlihub-project.org/viewforum.php?f=102
This is a key customizer that provides GUI key editor and flexible script. This project has moved to SourceForce.jp https://sourceforge.jp/projects/zenisynth/
A simple puzzle made with C++, SDL, FMOD Ex and some Luascript. The game objective is to complete the path between the starter and finish points by moving the blocks (runes).
Aesthe is 3D scripting development environment controlled by command line with built-in 3D modeller, allowing you to create interactive script-driven 3D simulations or animations.
FeigBot is an IRC bot written in C providing: account/access management via configurable group memberships; 50+ built-in admin/co-admin commands; flattext database (no sql needed); Luascript support; ability to dynamically load/unload modules on the fly
mod_lua is a content generate module for Apache2. It can run in three modes based LUA, 1 is full luascript, 2 is lua-html mixed, another is lua custom handle. All not need any CGI process, lighter and faster. Aimed to embed system and thin webs.
A script(ing/ed/able) optimizing compiler for the C and Objective-C languages (and in the future other languages such as C++, D and Java). Written in a scripting language to allow for experimentation with code generation and optimization techniques.