Python Algorithms for Mac

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Browse free open source Python Algorithms for Mac and projects below. Use the toggles on the left to filter open source Python Algorithms for Mac by OS, license, language, programming language, and project status.

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  • 1
    Coach

    Coach

    Enables easy experimentation with state of the art algorithms

    Coach is a python framework that models the interaction between an agent and an environment in a modular way. With Coach, it is possible to model an agent by combining various building blocks, and training the agent on multiple environments. The available environments allow testing the agent in different fields such as robotics, autonomous driving, games and more. It exposes a set of easy-to-use APIs for experimenting with new RL algorithms and allows simple integration of new environments to solve. Coach collects statistics from the training process and supports advanced visualization techniques for debugging the agent being trained. Coach supports many state-of-the-art reinforcement learning algorithms, which are separated into three main classes - value optimization, policy optimization, and imitation learning. Coach supports a large number of environments which can be solved using reinforcement learning.
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  • 2
    Code Catalog in Python

    Code Catalog in Python

    Algorithms and data structures for review for coding interview

    code-catalog-python serves as a grab-bag of small, readable Python examples that illustrate common algorithms, data structures, and utility patterns. Each snippet aims to be self-contained and easy to study, with clear inputs, outputs, and the essential logic on display. The catalog format lets you scan for an example, copy it, and adapt it to your use case without wading through a large framework. It favors clarity over micro-optimizations so learners can grasp the idea before worrying about edge performance. Over time it becomes a personal cookbook of solutions you can remix across projects. This approach is especially helpful when you need a quick refresher on a technique you haven’t used in a while.
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  • 3
    Data Algorithm/leetcode/lintcode

    Data Algorithm/leetcode/lintcode

    Data Structure and Algorithm notes

    This work is some notes of learning and practicing data structures and algorithms. Part I is a brief introduction of basic data structures and algorithms, such as, linked lists, stack, queues, trees, sorting and etc. This book notes about learning data structure and algorithms. It was written in Simplified Chinese but other languages such as English and Traditional Chinese are also working in progress.
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  • 4
    DeepSpec

    DeepSpec

    A full-stack codebase for training and evaluating speculative decoding

    DeepSpec is a full-stack codebase for training and evaluating draft models used in speculative decoding. It provides the components needed to prepare data, train draft models, and measure acceptance behavior against target models. The workflow starts with data preparation, including prompt download, target answer regeneration, and target cache construction. It then trains a draft model using configuration files for different algorithms and target model setups. The evaluation pipeline measures speculative decoding performance across benchmark tasks such as math, coding, instruction-following, and chat-style datasets. Overall, it is useful for researchers and engineers studying faster language model inference through speculative decoding methods.
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  • 5
    Detectron2

    Detectron2

    Next-generation platform for object detection and segmentation

    Detectron2 is Facebook AI Research's next generation software system that implements state-of-the-art object detection algorithms. It is a ground-up rewrite of the previous version, Detectron, and it originates from maskrcnn-benchmark. It is powered by the PyTorch deep learning framework. Includes more features such as panoptic segmentation, Densepose, Cascade R-CNN, rotated bounding boxes, PointRend, DeepLab, etc. Can be used as a library to support different projects on top of it. We'll open source more research projects in this way. It trains much faster. Models can be exported to TorchScript format or Caffe2 format for deployment. With a new, more modular design, Detectron2 is flexible and extensible, and able to provide fast training on single or multiple GPU servers. Detectron2 includes high-quality implementations of state-of-the-art object detection.
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  • 6
    DomainBed

    DomainBed

    DomainBed is a suite to test domain generalization algorithms

    DomainBed is a PyTorch-based research suite created by Facebook Research for benchmarking and evaluating domain generalization algorithms. It provides a unified framework for comparing methods that aim to train models capable of performing well across unseen domains, as introduced in the paper In Search of Lost Domain Generalization. The library includes a wide range of well-known domain generalization algorithms, from classical baselines such as Empirical Risk Minimization (ERM) and Invariant Risk Minimization (IRM) to more advanced techniques like Domain Adversarial Neural Networks (DANN), Adaptive Risk Minimization (ARM), and Invariance Principle Meets Information Bottleneck (IB-ERM/IB-IRM). DomainBed also integrates multiple standard datasets—including RotatedMNIST, PACS, VLCS, Office-Home, DomainNet, and subsets from WILDS—allowing consistent experimentation across image classification tasks.
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  • 7
    DualPipe

    DualPipe

    A bidirectional pipeline parallelism algorithm

    DualPipe is a bidirectional pipeline parallelism algorithm open-sourced by DeepSeek, introduced in their DeepSeek-V3 technical framework. The main goal of DualPipe is to maximize overlap between computation and communication phases during distributed training, thus reducing idle GPU time (i.e. “pipeline bubbles”) and improving cluster efficiency. Traditional pipeline parallelism methods (e.g. 1F1B or staggered pipelining) leave gaps because forward and backward phases can’t fully overlap with communication. DualPipe addresses that by scheduling micro-batches from both ends of the pipeline in a bidirectional fashion—i.e. some micro-batches flow forward while others flow backward—so that computation on one partition can coincide with communication for another.
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  • 8
    Elementary Algorithms

    Elementary Algorithms

    Book of elementary algorithms and data structures

    This book introduces elementary algorithms and data structure. It includes side-by-side comparison of purely functional realization and their imperative counterpart. From 2020/12, I started re-writing this book. The PDF can be downloaded for preview (EN, 中文). The 1st edition in Chinese (中文) was published in 2017. I recently switched my focus to the Mathematics of programming, the new book is also available in (github). To build the book in PDF format from the sources, you need the following software pre-installed, TeXLive, The book is built with XeLaTeX, a Unicode friendly version of TeX. You need the GNU make tool, in Debian/Ubuntu like Linux, it can be installed through the apt-get command.
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  • 9
    Evolutionary Algorithm

    Evolutionary Algorithm

    Evolutionary Algorithm using Python

    Evolutionary Algorithm is an educational Python project that demonstrates evolutionary computation techniques such as genetic algorithms, evolution strategies, and neuroevolution in a clear and accessible way. Rather than being a single monolithic library, this repository provides a series of self-contained examples showing how different population-based search methods solve optimization problems and adapt candidate solutions over generations. Users can explore basic genetic algorithm setups, match phrase examples, pathfinding challenges, and microbial GA variants, as well as evolution strategy approaches like NES. The project also links classical evolutionary approaches with neural networks, illustrating how evolution can be used for model training in reinforcement learning and supervised contexts.
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  • 10
    FATE

    FATE

    An industrial grade federated learning framework

    FATE (Federated AI Technology Enabler) is the world's first industrial grade federated learning open source framework to enable enterprises and institutions to collaborate on data while protecting data security and privacy. It implements secure computation protocols based on homomorphic encryption and multi-party computation (MPC). Supporting various federated learning scenarios, FATE now provides a host of federated learning algorithms, including logistic regression, tree-based algorithms, deep learning and transfer learning. FATE became open-source in February 2019. FATE TSC was established to lead FATE open-source community, with members from major domestic cloud computing and financial service enterprises. FedAI is a community that helps businesses and organizations build AI models effectively and collaboratively, by using data in accordance with user privacy protection, data security, data confidentiality and government regulations.
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  • 11

    Firefly's Clean Lzo

    A human-readable ISC-Licensed implementation of the LZO1X algorithm.

    LZO is a compression library which is widely used around the world. The main problem with LZO is that it is absolutely not human readable. People have done crazy stuff to get LZO to run in their language. Usually it implies inline assembly or trying to execute data which actually contains machine code. This is sick. Whoever is responsible for this sorry situation ought to be ashamed. So I'm going to deobfuscate LZO and provide a ISC implementation of this algorithm in Python and C. In addition, I will provide a textual description of the algorithm so that it can be easily ported to any programming language. I expect a severe performance degradation, but I leave optimizing for speed to other people.
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  • 12
    This is a python implementation that handles floating points correctly,there are still some bugs but I'm working on it . The point was to work around some stuff that made no sense for floats,like 0.1+0.2 == 0.3 is false.
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  • 13
    FuzzyWuzzy

    FuzzyWuzzy

    Fuzzy string matching in Python

    We’ve made it our mission to pull in event tickets from every corner of the internet, showing you them all on the same screen so you can compare them and get to your game/concert/show as quickly as possible. Of course, a big problem with most corners of the internet is labeling. One of our most consistently frustrating issues is trying to figure out whether two ticket listings are for the same real-life event (that is, without enlisting the help of our army of interns). To pick an example completely at random, Cirque du Soleil has a show running in New York called “Zarkana”. When we scour the web to find tickets for sale, mostly those tickets are identified by a title, date, time, and venue. We’ve built up a library of “fuzzy” string matching routines to help us along. And good news! We’re open sourcing it. The library is called “Fuzzywuzzy”, the code is pure python, and it depends only on the (excellent) difflib python library.
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  • 14
    GraphEmbedding

    GraphEmbedding

    Implementation and experiments of graph embedding algorithms

    GraphEmbedding is an open-source Python project for implementing and experimenting with graph embedding algorithms. It follows a simple “graph in, embedding out” design. The library uses NetworkX graphs as input and produces vector representations for graph nodes. It includes implementations of DeepWalk, LINE, Node2Vec, SDNE, and Struc2Vec. Users can configure walks, embedding dimensions, training windows, epochs, and other model-specific parameters. Example scripts demonstrate how to train models and retrieve embeddings for downstream graph analysis or machine learning tasks.
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  • 15
    Gym

    Gym

    Toolkit for developing and comparing reinforcement learning algorithms

    Gym by OpenAI is a toolkit for developing and comparing reinforcement learning algorithms. It supports teaching agents, everything from walking to playing games like Pong or Pinball. Open source interface to reinforce learning tasks. The gym library provides an easy-to-use suite of reinforcement learning tasks. Gym provides the environment, you provide the algorithm. You can write your agent using your existing numerical computation library, such as TensorFlow or Theano. It makes no assumptions about the structure of your agent, and is compatible with any numerical computation library, such as TensorFlow or Theano. The gym library is a collection of test problems — environments — that you can use to work out your reinforcement learning algorithms. These environments have a shared interface, allowing you to write general algorithms.
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  • 16
    HDRFlow is a framework to process high-dynamic range (HDR) and RAW images. It's written in C++, and is both cross-platform and hardware accelerated on modern GPUs.
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  • 17
    This program generates customizable hyper-surfaces (multi-dimensional input and output) and samples data from them to be used further as benchmark for response surface modeling tasks or optimization algorithms.
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  • 18
    Institute of Technology, Blanchardstown Computer Science code by the class of 2007-2011 on course BN104. In this project we are open sourcing all of our project work to the public in the hopes it can be reused, built-upon, and used in education.
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  • 19
    MADDPG

    MADDPG

    Code for the MADDPG algorithm from a paper

    MADDPG (Multi-Agent Deep Deterministic Policy Gradient) is the official code release from OpenAI’s paper Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments. The repository implements a multi-agent reinforcement learning algorithm that extends DDPG to scenarios where multiple agents interact in shared environments. Each agent has its own policy, but training uses centralized critics conditioned on the observations and actions of all agents, enabling learning in cooperative, competitive, and mixed settings. The code is built on top of TensorFlow and integrates with the Multiagent Particle Environments (MPE) for benchmarking. Researchers can use it to reproduce the experiments presented in the paper, which demonstrate how agents learn behaviors such as coordination, competition, and communication. Although archived, MADDPG remains a widely cited baseline in multi-agent reinforcement learning research and has inspired further algorithmic developments.
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  • 20
    MLPACK is a C++ machine learning library with emphasis on scalability, speed, and ease-of-use. Its aim is to make machine learning possible for novice users by means of a simple, consistent API, while simultaneously exploiting C++ language features to provide maximum performance and flexibility for expert users. * More info + downloads: https://mlpack.org * Git repo: https://github.com/mlpack/mlpack
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  • 21
    MRA

    MRA

    A general recommender system with basic models and MRA

    Multi-categorization Recommendation Adjusting (MRA) is to optimize the results of recommendation based on traditional(basic) recommendation models, through introducing objective category information and taking use of the feature that users always get the habits of preferring certain categories. Besides this, there are two advantages of this improved model: 1) it can be easily applied to any kind of existing recommendation models. And 2) a controller is set in this improved model to provide controllable adjustment range, which thereby makes it possible to provide optional modes of recommendation aiming different kinds of users.
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  • 22
    Math tools in Python to tackle down problems in Operational Research fields. Comes with a Django based web interface to allow remote access to complex simulation means.
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  • 23
    MythMagic
    TiVo style recommendation engine for MythTV. MythMagic selects and automatically records shows from your program guide based on previous viewing habits. Recordings can be accepted or rejected to improve recommendation accuracy.
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  • 24
    Narcissistic number library for Python
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  • 25
    Open Metaheuristic (oMetah) is a library aimed at the conception and the rigourous testing of metaheuristics (i.e. genetic algorithms, simulated annealing, ...). The code design is separated in components : algorithms, problems and a test report generator
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