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Description: Object-oriented Graphics Rendering Engine (tools)
Ogre is a complete object-oriented 3D rendering engine. It supports
different rendering subsystems but only the OpenGL system is useful
for Linux.
.
This package contains tools used to convert from and to Ogre's
native mesh format.
Description: 3D Object-Oriented Graphics Rendering Engine (tools)
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
3D engine written in C++ designed to make it easier and more intuitive for
developers to produce applications utilising hardware-accelerated 3D
graphics. The class library abstracts all the details of using the underlying
system libraries like Direct3D and OpenGL and provides an interface based on
world objects and other intuitive classes.
.
This package contains tools used to convert from and to OGRE's
native mesh format.
--- 16169 Thu Jan 1 00:00:00 1970
+++ 77213 Thu Jan 1 00:00:00 1970
@@ -1,7 +1,10 @@
-Object-oriented Graphics Rendering Engine (tools)
- Ogre is a complete object-oriented 3D rendering engine. It supports
- different rendering subsystems but only the OpenGL system is useful
- for Linux.
+3D Object-Oriented Graphics Rendering Engine (tools)
+ OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
+ 3D engine written in C++ designed to make it easier and more intuitive for
+ developers to produce applications utilising hardware-accelerated 3D
+ graphics. The class library abstracts all the details of using the underlying
+ system libraries like Direct3D and OpenGL and provides an interface based on
+ world objects and other intuitive classes.
.
- This package contains tools used to convert from and to Ogre's
+ This package contains tools used to convert from and to OGRE's
native mesh format.