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ogre-tools

Source: ogre
Package: ogre-tools
Versions: ogre-tools (1.7.1-1), ogre-tools (1.7.1-1+b1)
Prioritize: 42
Description: 3D Object-Oriented Graphics Rendering Engine (tools)
 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains tools used to convert from and to OGRE's
 native mesh format.

This Description was in sid from 2011-02-07 to 2011-07-22;

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parts-md5sum:
8d50bd2c04e9216033c492a486e7e362 da fr it     83268 
502a18c7966fa0d36c2cde02d7b2c063 da de fr it pl sk uk zh_CN     77195 77212 83179 83268 275541 325339 325340 325341 325342 325343 325344 325345 325346 325347 325348 
14caba88941555e2835a22b3a23f6eb1     

other Descriptions of the ogre-tools package:

Description: 16169 patch
This Description was in sid from 2005-07-16 to 2011-06-22;
This Description was in lenny from 2007-06-21 to 2011-07-22;
This Description was in etch from 2006-02-21 to 2011-07-22;
This Description was in wheezy from 2011-02-12 to 2011-06-22;
This Description was in squeeze from 2009-02-16 to 2014-07-22;